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LEVEL DESIGNS

You will find here all the Level Design Documents i made

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Level Design Document "Dishonored"

This document was produced in my free time. In order to train myself in Level Design, I decided to design a level for the game "Dishonored".

 

With a solid gameplay foundation, I was able to focus on developing the level plan and game objectives.

 

The mission asks Corvo to infiltrate the guard quarters of a prison in order to assassinate the leader.

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Level Design Document "Nostromo Alien"

This document was produced as part of my studies. In this exercise, we had to carry out the Level Design of the Nostromo ship from the film Alien as part of the game "Alien Dark Descent", an isometric shooting game.

 

I thus designed the objectives of the mission and carried out the blocking of the level. The team must infiltrate the Nostromo to retrieve documents from "Mother" and escape the ship as an alien invasion is underway.

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